Wednesday, April 5, 2017

Crazy Modern Magic #1

Modern Magic

It opens on a factory, where a man spends his whole day sleeving cards. The only voice comes from the speakers, and it's usually LSV making bad puns.

More on that next time, right now I have a crazy thought involving the MTG format modern, and if you don't know what that is, it's essentially a constructed format where all cards from eighth edition forward are allowed to be played with.

Cool, I'll get out my Jace the Mind-

Well, it has a problem with overtly powerful cards Like Jace TMS or Deathrite Shaman or Bloodbraid Elf.

Also BTW- I wish I owned Jace the Mindsculpters. I don't though.

Anyways if you don't know what MTG is I guess this isn't the blog article for you. But I do have many others- I'd recommend reading one of those.

Anyways my idea, crazy idea. Wacky idea...

Green Blood Moon.

Or black blood moon?

Point is, off colour blood moon.

The problem, I feel, with the blood moon deck, is that it doesn't have a good plan after blood moon, as you can see:

Step 1: Play Blood Moon.
Step 2: Blow raspberries at the opponent, until they start ripping fetchlands in half.


Mind you the part one is really strong, especially with both of the turn two "I can win" decks having been been hit by the ban hammer, which will surely create a resurgence in the "Turn four and I win, and zoop-zoop-zoop-zoop" decks.


And well, if you want to play Ad Nauseum, fine go ahead. See if I care.


But here I'm not talking about that deck. Instead I'm talking about the hard to bust combo of pressure, and not letting your opponents due stuff.


I'm thinking:

Turn 1: Thoughtseize. (Take away something like bolt. Or Inquisition of Kozilek. Or Thoughtseize. Or Manaleak.)
Turn 2: Tarmagoyf/Scavenging ooze
Turn 3: Blood moon.
Turn 4:Keep playing green spells, with an ample amount of forests.


It sounds crazy, no? But I feel it could have the potential (with the addition of legacy card in modern, Simian Spirit Guide (SSG)) to really have a lot of potential against a whole lot of decks. Like against the aforementioned Ad Nauseam:


Turn one: Exile SSG, play Tarmagoyf.
Turn two: Watch 'em sweat.


Anyways, going back to what I said about Splinter Twin, part of the deck that made it brilliant was the fact that it could play its Tarmagoyfs, but often you couldn't, as if you did, they go deceiver, and you go off cursing into that good night. This deck has a similar thing. Essentially you can get a soft-lock, and they get frustrated.


Of course, I'm suggesting cutting blue instead of going down the traditional road, and perhaps adding delver of Secrets, although mono blue delver isn't very strong compared to say Jund. Also, this relevantly means cutting all the cantrips, and the counterspells, but I'm hoping for the discard to be better than the counter spells, and for perhaps an old favorite to come back. Who is, unfortunately not allowed to round out the Jeskai Ascendascy deck in frontier that I would play if I could afford fetch-lands. Or just wasn't, you know. Cheap.


Anyways, that card is the lovely: Commune With The Gods.


It fills your graveyard, it finds you a simian spirit guide, it finds you a Tarmagoyf... IT'S SO LOVELY!!!


Well uh... that's about it. Don't forget your basics.

Don't have any, well it just-a-so happens that I've got a playset, right here.

Next time- ???

I'm a pretty bad teaser. Well, see you later.

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